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Sunday, February 17, 2019

On Interactive RPG Modules - An Experiment

While lurking around the Discord OSR server I stumbled across a post by one of the people involved with The Demon Collective KS (can’t remember who, and my lack of Discord skills make it impossible for me to recover it at the moment). The article was about the implementations of interactive features the PDF format allows and how nearly every single adventure module in pdf doesn’t take advantage of them.
This is something I’ve been tinkering with myself for a while, and reading about it made me want to put into practice.

If you click on the image below you'll be taken to an interactive version of The Kobolds’ Lair from the classic B2 - The Keep on the Borderlands, turned into a one page online pdf for maximum usability at the table.

Although this particular version doesn’t work on mobile or iPad (since the free hosting provider I’m using doesn’t support multiple devices), turning an interactive pdf into an HTML5 file and sharing it online should circumvent the compatibility problem interactive pdfs suffer from, when viewed with something different than Adobe Acrobat


INSTRUCTIONS:

  • Click on the link to open the pdf in a new window of your browser
  • Hover on any of the rooms to see their content
  • Hover on the kobold's picture to see the random encounters table

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